THE USEFUL PART, FIRST

Build a reliable crop-to-shop routine before trying to automate everything. Keep story saves separate from your working save.

Official screenshot of a furnished alchemy shop with customers and display shelves
Official promotional screenshot · Bone Nail / 2P Games. Not a step-by-step demonstration.

Your first objective: a working production loop

Think of the workshop as three connected jobs: grow materials, decide what to craft, and sell the finished goods. A large harvest is not income until the shop can actually sell it. Start with one manageable production line and check which part is waiting before adding more capacity.

Keep the active quest requirements visible while planning. Reserve materials needed for an order or story objective rather than selling your entire stock. This is a planning recommendation, not a prescribed day-by-day walkthrough.

A practical check before moving on

  • Read the current quest and note its required items.
  • Check whether your planted crops and shop stock serve that objective.
  • After workers unlock, assign a job and its actual seeds or sale items.
  • Check workers’ Sanity rather than assuming more workers solve every bottleneck.
  • Make a separate manual save before a major story decision.

Pick one next milestone

The achievement list gives useful long-term signposts: opening the shop, obtaining the Tree of Creation, reaching Workshop level 10, and unlocking the underground garden. These are completion targets, not an asserted unlock order. Follow the requirements displayed in your current game.

Use the achievement checklist to mark milestones you have actually reached. The wiki does not read or modify your Steam account.

Check the current unlock requirements

In v1.0.2, alchemy can unlock without main-story progress. Do not treat an older walkthrough’s story order as a mandatory alchemy gate; follow the requirements shown in your current build. Other features still have story gates. In particular, Stella’s Store and the Silver Key map open later in the story.

The v1.0.1 worker-assignment shortcuts remain useful, but its black-screen fix did not resolve every startup issue. The v1.0.2 notes still list a long startup black screen as known. See alchemy unlocks, Raintear Seeds and current troubleshooting.

Sources & further reading

Last reviewed 2026-09-26.